TY - JOUR AU - Pavlovic, Milica AU - Bier, Henriette AU - Pillan, Margherita PY - 2021/02/14 Y2 - 2024/03/29 TI - Ambient UX for Cyber-Physical Spaces JF - SPOOL JA - SPOOL VL - 7 IS - 3 SE - Articles DO - 10.7480/spool.2020.3.5490 UR - https://spool.ac/index.php/spool/article/view/140 SP - 27-36 AB - <p>Ambient User Experience (Ambient UX) is a conceptual framework providing a strategy for design processes that target cyber-physical spaces. Such design processes interface Wireless Sensor-Actuator Networks (WSAN), Artificial Intelligence (AI), and physically built environments. For managing the complexity of such design processes and ensuring the development of a design facilitating users’ satisfaction, design approaches focused on experience and user activities linked to bio-cyber-physical feedback loops are needed. This paper points out how Ambient UX supports decision-making in a design process.<span class="Apple-converted-space">&nbsp; </span>It outlines the importance of mapping user experiences for cyber-physically enhanced environments by discussing design practices that can support this activity and presenting a representative case study implemented with students at TU Delft.<span class="Apple-converted-space">&nbsp;</span></p><p>&nbsp;</p> ER -